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The Handy Haversack

Wildemount Bestiary

Adventurers confront a fiendish udaak that haunts the edges of civilization in Eastern Wynandir

If the weather, food, and company don’t kill me, I can only hope whatever gods-forsaken nightmares live out past the darkness will finish the job.

—Unknown Righteous Brand soldier

Endless turmoil has scarred Wildemount, from the wars of ages long past to the more recent bloody conflicts between the many factions that lay claim to this land. These struggles have shaped the past and the future—even as they have imbued the denizens of Wildemount with the tenacity to survive in a world filled with danger.

This chapter provides stat blocks for various creatures of Wildemount. These creatures are presented in alphabetical order. For guidance on how to use a creature’s stat block, see the introduction of the Monster Manual.

Wildemount NPCs

Appendix B of the Monster Manual contains stat blocks that can be used to represent most nonplayer characters (NPCs) in Wildemount. You can modify these stat blocks to give NPCs features similar to the character options in chapter 4 of this book. For example, you can create an NPC dunamancer by taking the archmage or mage stat block in the Monster Manual and replacing some of its spells with new spells from chapter 4, or you can take the knight or veteran stat block and add a trait similar to the Manifest Echo class feature of the Echo Knight in chapter 4.

Elder Evils of Exandria

Few creatures in the multiverse have any awareness of the Elder Evils, and their exact identity remains in dispute among the scant few sages who study them. Some are said to be gods, primordials, or fiends. Some are alleged to be creatures of the Far Realm. But scholars versed in the most esoteric mysteries insist that the Elder Evils are beings unlike any of those, set apart from any aspect of mortal reality, and perhaps trapped in particular planes or worlds by wandering stars, imprisoned in the vastness of the night sky. The extent to which these beings channel power on Exandria varies, as do notions of their relative strength and spheres of influence. But they are all forces of corruption and evil. Nothing good can come from their influence. No bargain made with an Elder Evil ends in anything other than madness, plague, or death.

The following are just some of the names given to these terrible entities:

  • Azathoth the Boundless

  • Bolothamogg Who Watches from Beyond the Stars

  • Ceratos of Many Minds

  • Father Llymic the Alien Thought Given Flesh

  • Haemnathuun the Blood Lord

  • Hadar the Dark Hunger

  • Hargut of the Gray Pestilence

  • Ityak-Ortheel the Elf-Eater

  • Maram of the Great Spear

  • Pandorym the Utter Annihilation

  • Piscaethces the Blood Queen

  • Rasalhague the Noxious Star

  • Shothotugg the Eater of Worlds

  • Tharizdun the Chained Oblivion

  • Y’chak the Violet Flame

Stat Blocks

The stat blocks are presented in alphabetical order.

  • Aeorian Absorber
  • Aeorian Nullifier
  • Aeorian Reverser
  • Blood Hunter
  • Bristled Moorbounder
  • Core Spawn Crawler
  • Core Spawn Emissary
  • Core Spawn Seer
  • Core Spawn Worm
  • Frost Giant Zombie
  • Frost Worm
  • Gearkeeper Construct
  • Gloomstalker
  • Horizonback Tortoise
  • Husk Zombie
  • Merrow Shallowpriest
  • Moorbounder
  • Nergaliid
  • Sahuagin Warlock of Uk’otoa
  • Sea Fury
  • Shadowghast
  • Swavain Basilisk
  • Udaak