Chapter 1: Prisoners of the Drow Escape! Restraints The Adventure Begins Scavenged Possessions In the Slave Pen Fellow Prisoners A Motley Crew What the Prisoners Know Hard Labor Bad Dreams Fight! Feeding Time Buppido Prince Derendil Eldeth Feldrun Jimjar Ront Sarith Kzekarit Shuushar the Awakened Stool Topsy and Turvy The Drow Roleplaying the Drow Ilvara Mizzrym Asha Vandree Shoor Vandree Jorlan Duskryn Drow Warriors Velkynvelve Velkynvelve: General Features 1. Southern Watch Post 2. Barracks 3. Main Hall 4. Elite Barracks 5. Lift 6. Shrine to Lolth 7. Ilvara’s Quarters 8. Shoor’s Quarters 9. Waterfall 10. Guard Tower 11. Slave Pen 12. Quaggoth Den 13. Northern Watch Post 14. Pool Means of Escape Acquisitions Jorlan’s Gambit A Flight of Demons Leaving Velkynvelve North Passage West Passage South Passage XP Awards
Chapter 2: Into Darkness Where to Go? On Their Own Underdark Travel Travel Pace Encounter Setup Noticing Threats Navigating Mapping Foraging Time-Keeping Faerzress Equipment Crafting Components Madness Madness Levels Death Fungi of the Underdark Edible Fungi Exotic Fungi Barrelstalk Bluecap Fire Lichen Ripplebark Trillimac Waterorb Zurkhwood Nightlight Nilhogg’s Nose Ormu Timmask Tongue of Madness Torchstalk Narrating the Journey Drow Pursuit Narrow Escapes Tracking the Party Pursuit Level Capture Random Encounters Random Encounters Terrain Encounters Creature Encounters Boneyard Cliff and Ladder Crystal Clusters Fungus Cavern Gas Leak Gorge High Ledge Horrid Sounds Lava Swell Muck Pit Rockfall Rope Bridge Ruins Shelter Sinkhole Slime or Mold Steam Vent Underground Stream Warning Sign Webs Ambushers Carrion Crawler Escaped Slaves Fungi Giant Fire Beetles Giant Rocktopus Mad Creature Ochre Jelly Raiders Scouts Society of Brilliance Spore Servants Traders Summarizing Travel Set Encounters The Silken Paths The Web Runners Silken Path Encounters Silken Paths: General Features Cocooned Halfling Darkmantles Drow and Quaggoth Slaves Giant Spiders Mimic Spectator Web Break Hook Horror Hunt Hook Horror Maturation Hook Horror Lair: General Features 1. Hook Horrors 2A. Gnoll Hunters 2B. Gnoll Hunters 3. Cornered 4. Hook Horror Nest 5. Gnoll Camp The Oozing Temple The Oozing Temple: General Features 1. Boxed In 2. Dripping Death 3. Glabbagool 4. Pudding Pits 5. Fountain of Madness 6. Water Chamber Lost Tomb of Khaem Lost Tomb of Khaem: General Features 1. Entrance Room 2. Shrine 3. Servants' Sarcophagi 4. False Tomb 5. True Tomb
Chapter 3: The Darklake The Darklake: General Features Traversing the Darklake Modes of Travel Random Encounter Darklake Random Encounters Darklake Terrain Encounters Darklake Creature Encounters Collision Falls or Locks Island Low Ceiling Rockfall Rough Current Run Aground Stone Teeth Tight Passage Whirlpool Aquatic Troll Darkmantles Duergar Green Hag Grell Ixitxachitl Kuo-toa Merrow Stirges Swarm of Quippers Water Weird Sloobludop Slouching Toward Sloobludop Notable Kuo-Toa in Sloobludop Shuushar Connection Roleplaying the Kuo-Toa Sloobludop: General Features The Day’s Catch 1. Gate 2. Docks 3. Shrine of the Sea Mother 4. Altar of the Deep Father The Offering The Ritual Demogorgon Rises! XP Awards
Chapter 4: Gracklstugh Gracklstugh: General Features Going to Gracklstugh Gracklstugh and Drow Pursuit Arriving in Gracklstugh Random Encounters Abusive Duergar Guards Deep Gnome Merchant Derro Rioters Drow Emissary Duergar Patrol Mad Duergar Orc Mercenaries Slave Caravan Steeder Handlers Themberchaud Important NPCs of Gracklstugh Factions of Gracklstugh Life in the City of Blades Gracklstugh Welcome to the City of Blades Darklake District Rampaging Giant Guests of the Stone Guard Blade Bazaar Darklake Brewery Darklake Docks Overlake Hold The Shattered Spire The Ghohlbrorn’s Lair Laduguer’s Furrow Abandoned Guardhouses Great Gates Chasing Droki West Cleft and East Cleft Districts Entering Derro Territory Halls of Sacred Scrolls Cairngorm Cavern Audience with the Stonespeaker Themberchaud’s Lair Agents of the Wyrmsmith Whorlstone Tunnels Whorlstone Tunnels: General Features Faerzress-Suffused Fungi Whorlstone Tunnels Random Encounters Carrion Crawler Demon Pack Flumph Gray Ooze Moldy Quaggoth Spore Servants Two-Headed Grimlocks Xorn Yellow Mold Swarm of Insects Finding Droki 1. Entrance 1a. Pool Bypass 1b. Buppido’s Lair 2. Diseased Pool 3. Parade of Fools 4. Fungi Thicket Zuggtomoy’s Gift 5. Raucous Mesa 6. Dire Den 7. Gray Ghost Garden 8. Gray Alchemist Duergar Alchemist 9. Fountain of Evil 10. Cultist Pens 11. Quasit Playground 12. Cultist Hideout 13. Dumping Pit 14. Obelisk 14a. Fungi-Covered Doors Leaving Gracklstugh Hold of the Deepking Audience With the Deepking Development
Chapter 5: Neverlight Grove Neverlight Grove: General Features Going to Neverlight Grove Random Encounters Drow and Quaggoth Spore Servants Myconid Adults Awakened Zurkhwoods Shriekers Zurkhwoods Arriving at the Grove Drow Pursuit in Neverlight Grove Important NPCs A Day in Neverlight Grove Two Sovereigns Circles Melding Neverlight Grove 1. Fungal Wilds 2. Northern Terraces 3. Central Basin 4. Southern Terraces 5. Garden of Welcome Wedding Rehearsal Yggmorgus Giant Mushroom Tower Leaving Neverlight Grove
Chapter 6: Blingdenstone Going to Blingdenstone Drow Pursuers Arriving at Blingdenstone Random Encounters in Blingdenstone Animated Drow Statues Cave Badgers Dungeon Hazard Elemental Vagabonds Fiendish Giant Spiders Ghost Mephit Gang Roaming Ooze Svirfneblin Wererats Xorn Important NPCs Settlers, Squatters, and Invaders Blingdenstone Outskirts Entemoch’s Boon Whiteshell Mine Pickshine Mines Stoneheart Quarry Outer Blingdenstone Doors of Blingdenstone 1. Stairs 1a. Cart Lift 2. Main Gate 3. Maze 4. Gauntlet Inner Blingdenstone Inner Blingdenstone: General Features 5. Reception Hall 6. Barracks 7. Traders' Grotto 8. The Ruby in the Rough 9. Cultivation Cave 10. Staging Area 11. Caves of Clatter 12. Residential Caves 12a. Vazuk’s Home 13. Speaking Stones 14. Diggermattock Hall 15. Singing Stones 16. The Foaming Mug Rockblight Rockblight: General Features 17. Abandoned Residences 18. Overlook 19. Crystal Garden 20. Neheedra’s Lair 21. Drow Statues 22. Steadfast Stone Goldwhisker Warrens Goldwhisker Warrens: General Features 23. Main Entrance 24. Refuse Pile 25. Hall of Miners 26. Chipgrin’s Rise 27. Secret Tunnel The Pudding Court Royal Oozes 28. House Center 29. Ruined Stockade 30. Throne Room Battle for Blingdenstone Blingdenstone Factions Task List Cry Havoc! Oozing Royalty The Pudding King Leaving Blingdenstone
Chapter 7: Escape From the Underdark The Way Out Finding the Way Gaining Access Bidding Farewell Underdark Natives Surface Dwellers With Friends Like These… Confronting the Drow Drow Chase Stand and Fight Further Adventures Overland Travel Recovery and Downtime Resupply Warnings Level Advancement
Chapter 8: Audience in Gauntlgrym Summoned by Bruenor Gauntlgrym Connections Arrival Gauntlgrym Gauntlgrym: General Features The Vault of Kings The Iron Tabernacle The Great Forge Events in Gauntlgrym Audience with Bruenor Guests at the Feast Bruenor’s Plan Enemies Among Us Forging an Alliance The Harpers The Order of the Gauntlet The Emerald Enclave The Lords' Alliance The Zhentarim The Way Ahead
Chapter 9: Mantol-Derith Fraz-Urb’luu’s Gem Madness of Fraz-Urb’luu Reaching Mantol-Derith Random Encounters Mantol-Derith Mantol-Derith: General Features Important NPCs 1. Secret Entrances 1a. Northwest Entrance 1b. North Entrance 1c. Northeast Entrance 1d. South Entrance and Shore 1e. Zhentarim Secret Door 2. Trench 3. Main Cavern 3a. West Marketplace 3b. East Marketplace 4. Drow Enclave 4a. Drow Fungi Grove 4b. Drow Warehouse 5. Duergar Enclave 5a. Duergar Fungi Grove 5b. Duergar Warehouse 6. Svirfneblin Enclave 6a. Svirfneblin Fungi Grove 6b. Svirfneblin Warehouse 7. Zhentarim Enclave 7a. Zhentarim Encampment 7b. Zhentarim Warehouse Leaving Mantol-Derith Follow-Up Encounters
Chapter 10: Descent Into the Depths Random Encounters Fellow Travelers Marching Orders Travel Pace Navigating Scouting In Command Personalities Heart of Darkness Loyalty Provisions Treasure Maintaining Order Attacking in Force Splitting the Party Random Events Random Events Battle Aftermath Creature Encounter Demon Encounter Discipline Problem Disease Madness Poisoned NPCs Spoiled Supplies Vanishing NPCs Underdark Outposts New Downtime Activity: Establish an Outpost Retracing Steps Blingdenstone The Darklake Gracklstugh Menzoberranzan Neverlight Grove Velkynvelve
Chapter 11: Gravenhollow Gravenhollow: General Features Going to Gravenhollow Finding the Way Veldyskar the Basilisk Gates of Gravenhollow The Stone Library Residents Echoes Alustriel Silverhand Andarin Zarith Bruenor Battlehammer Elminster Graz’zt Hgraam Jalynfein Oblodra Society of Brilliance Xetzirbor Yauln Living Quarters Walkways Archives The Enemy of Our Enemy Approaching the Librarians Stonespeaker Crystals Possible Visions Returning to Vizeran Leaving Gravenhollow XP Awards
Chapter 12: The Tower of Vengeance Reaching the Tower Wormwrithings Encounters Araj: Vizeran’s Tower Vizeran’s Tower: General Features Meeting with Vizeran Other Inhabitants Vizeran’s Scheme Vizeran’s Plan Victory without Vizeran Stealing into Araj
Chapter 13: The Wormwrithings The Worm Tunnels Wormwrithings Random Encounters Drider Drow Hunting Party Dwarf Commoners Ettins Flumphs Grick Nest Purple Worm Troglodytes Trolls Umber Hulk Troglodyte Lair Troglodyte Lair: General Features 1. Entrance Tunnel 2. Cave Floor 3. Rise 4. Basin 5. Supplies and Captives 6. Steam Vent 7. Troglodyte Outpost 8. Roper Lair 9. Sunken Pool 10. Ruins 11. Spawning Pool 12. Geothermic Vents 13. Empty Cave 14. Rally Point 15. Exit Tunnel Resolving the Standoff Voice in the Dark Worm Nursery Hanne’s Help Worm Nursery: General Features 1. Entry Cavern 2. Fungus Cave 3. Ossuary 4. Chasm 5. Echo Chambers 6. Caretaker’s Quarters 7. Entry Chamber 8. Egg Chamber 9. Bat Cave 10. Slop Cave 11. Spider Nest 12. Chasm 13. Exit Tunnel The Dark Hunters Development The Vast Oblivium Lost Friends The Vast Oblivium: General Features Inhabitants Arrival
Chapter 14: The Labyrinth Labyrinth Encounters Random Encounters Behir Flumphs Gnoll Pack Grells Hezrous Manes Minotaurs Monodrone Quaggoths Shriekers Adamantine Tower First Floor Second Floor Battlements Spiral of the Horned King Gash the Gnoll Into the Maze Corpse Gnawed Bones Gnoll Pack Minotaurs Filthriddens Grisha’s Greeting March to Nowhere Roleplaying the Modrons Yeenoghu’s Hunt Development Hunted by Yeenoghu Gallery of Angels Fallen Angels The Maze Engine Reaching the Engine Activating the Engine Shaking Loose Shutting Down the Engine Maze Engine Effects
Chapter 15: The City of Spiders Statistical Modifications for Drow NPCs Goals Placing the “Dark Heart” Obtaining Gromph’s Grimoire Going to Menzoberranzan Vizeran’s Secret Route Other Routes Drow Patrol A Drow Patrol B Drow Patrol C Drow Patrol D Menzoberranzan The Way of Lolth Old Enemies Common Drow Phrases Menzoberranzan: General Features The Dark Dominion Bugbears Clandestine Meeting Driders Drow Patrol Drow Spore Servants Escaped Slaves Goblins Glyph of Warding Intellect Devourers City Locations The Bazaar The Braeryn Bugbears Drow Adolescents Drow Pickpocket Giant Wolf Spiders Infected Drow Mad Drow Shield Dwarf Berserker Svirfneblin Lure Donigarten Drow Patrol Drow Spore Servants Escaped Slaves Giant Wolf Spiders Orc Slave Farmers Duthcloim Bregan D’aerthe Spy Drow Foot Patrol Drow Priestess of Lolth Spider Nest Statue of Lolth Eastmyr Bregan D’aerthe Spy Cult of “Y” Drow Foot Patrol Scroll from Narbondel’s Shadow Kyorbblivvin Black Pudding Drow Spore Servants Elite Drow Foot Patrol Exotic Fungi Giant Spiders Gricks Hunting Party Shrieker Stirges Violet Fungi Narbondel Narbondellyn Beholder Bregan D’aerthe Mercenaries Elite Drow Patrol Noble Entourage Statue of Lolth Qu’ellarz’orl Elite Drow Patrol Gargoyles Giant Wolf Spiders Groundskeepers Slave Parade The Rifts Tier Breche Drow Acolytes Drow Mages Drow Warriors West Wall Bandersnatches Bregan D’aerthe Spy Drow Foot Patrol Slave Abuse Statue of Lolth Unexpected Allies House Baenre Bregan d’Aerthe Council of Spiders Private Meetings Matron Mother Quenthel Baenre Jarlaxle Baenre of Bregan D’aerthe A Change of Heart Sorcere Guards and Wards Random Encounters in Sorcere Drow Mages Giant Spider Invisible Quasit Mad Drow Mage Shadow Demon Slaves Succubus or Incubus Gromph’s Outer Sanctum Gromph’s Inner Sanctum Developments
Chapter 16: The Fetid Wedding Wedding Invitation Myconid March Uninvited Guests Araumycos Araumycos: General Features Random Encounters Death Tyrant Demons Fungi Gnoll Pack Gricks Mold Pit Myconid Parade Oozes Two-Headed Trolls Enter the Groom Basidia’s Aid Ooze Spies Across the Fungal Fields Into the Gray Dream The Mind of Araumycos Wedding Crashers The Sleeper Wakes Let Them Speak Now… Retreat To Battle Fighting the Faceless Lord Victory or Defeat Escaping Defeat Achieving Victory Developments Treasure XP Awards
Chapter 17: Against the Demon Lords Readying the Plan Option: Jimjar’s Last Gamble Broken Heart Enacting the Plan Option: The Lesser of Two Evils Staying Behind Let This Be Their Battlefield Confronting the Demon Lords Rage of Demons Option: Playing Out the Battle Demon Showdown Against Demogorgon Alternative Showdown Wand of Orcus Destroying Demogorgon Loose Threads Gromph’s Grimoire Lingering Evil Into the Demonweb Pits Demon Lords Triumphant Gromph Baenre Menzoberranzan Gauntlgrym Vizeran DeVir